
Hi! I'm Ben.
2025 NYU Transfer Applicant
Creating games, tools, and color palettes since 2002.
Born in Minnetonka, MN. Building in New York, NY.

Creating games, tools, and color palettes since 2002.
Born in Minnetonka, MN. Building in New York, NY.
After learning if statements in C++ and applying concepts from discrete math, I decided to build a choice-driven story game. Since I didn’t yet know how to create a custom UI, I developed it in the console to focus on the logic and decision-making process behind the game.
In order to learn how to build User Interfaces, I built a basic version of the classic hangman game using HTML Canvas. Users can set a hidden word and submit guesses for unknown letters. For every wrong guess, a body part is drawn on the canvas until the hangman is complete.
An an exercise on gathering unstructured data in the real world that can be analyzed for a given purpose, I built a web scraping tool using Beautiful Soup. Given the importance of digital information and data today, I need to be comfortable aggregating and processing unstructured information that exists in the real world.
Vintage Wear, a small business based out of Minnesota, contracted me to build their ecommerce store, I used Shopify to create an interactive and dynamic online store. This project allowed me to design custom typography for the logo!
For 'For Our Shared Humanity,' I focused on enhancing user interactivity and creating an engaging experience. I designed the website's logo and incorporated hover effects and videos to make the site more dynamic and visually interesting.
For Nitrous Effect, I built a fully functioning online store that also prominently featured the company’s story. The project was crucial, as the company depended on the site’s functionality to effectively communicate its brand.
4/1/23
9/2/23
6/28/23
2/27/25
3/20/24
12/18/24